Tactical Operations Briefing: Rebel
BoP Operation 7, Capture Interdictor Cruiser Compellor
Skill Level: Hard
Duty Roster: Slot 6, B-Wing Green
Craft: B-Wing
#Craft: 1
#Waves: 3
Armament: Proton Torpedoes (12)
Countermeasure: Chaff
At the beginning of the mission observe the location of all imperial
craft: the Interdictor Cruiser 'Compellor' is waiting within the
Repair Yard KDY-77's repair claw; there are eight gun platforms
protecting the unarmed repair yard; and Avenger squadron is waiting
to be launched in the repair yard's monstrous hanger bay. Your primary
concern will be eliminating Avenger group immediately, so take your
B-Wing to top speed (ELS: 0/0) and head toward the repair yard.
On your way, order all fighters from flight group Rogue to wait
for further orders ([SHIFT+W] while craft is targeted).
Once you are in range of the TIE advanced switch to proton torpedoes
and set them to single fire. Target either T/A Avenger One or T/A
Avenger Two, and position yourself outside the hanger bay where
the 'Compellor' is waiting (destroy the fighters with one torpedo
each). Ignore any incoming fire as you target and destroy both of
the TIE advanced fighters. The B-Wing has considerable shield strength
and can take a large number of laser blasts. When two new TIE interceptors
from Alpha group enter the battle quickly disable them. A two ship
group, TI Beta, will enter a few seconds after flight group Alpha.
They should be disabled as well. When this is accomplished proceed
to either the left or right hanger bay of the repair yard, stay
far enough outside as to keep your weapon system from being jammed.
Then continue to target and destroy fighters from Avenger squadron.
While destroying the TIE advanced within the hanger you must remember
two things: make sure that you have a direct line of sight to your
target, so that your torpedo will not be wasted on the repair yard,
and do not fire your torpedo until you are sure that it will not
hit the exploding wreckage of another TIE that you have already
destroyed.
While you are destroying Avenger group a few things are going to
happen. The gun platforms protecting the repair yard should be destroyed
by your wingmen. The INT 'Compellor' should then start flying out
of the repair claw, and two Assault Gunboats from flight group Tau
should enter the area and begin to attack your wingmen (if Tau happens
to attack you, break off your assault on the T/As and disable the
gunboats). Once you have finished off all of the Advanced TIE fighters
you will want to disable the 'Compellor.'
When the 'Compellor' is disabled you will want to make sure that
the rest of Green squadron is occupied, to ensure that they wont
be destroying disabled imperial fighters. Once the 'Compellor' has
been ID'd and disabled the attack transport 'Lomcevak' will emerge
from hyperspace, assign it to a memory location. For the time being
just attack the undefended repair yard as the 'Lomcevak' docks with
the INT.
The next threat to your mission will come from the Victory Star
Destroyer 'Inexorable,' the Strike Cruiser 'Ironhand,' and their
fighters. You need to go after TIE interceptor Delta first. Delta
is a ship group of three fighters that launches from the 'Inexoarable.'
You will need to disable Delta. Then hype out for a jump on the
other six TIE interceptors that have launched from the strike cruiser,
T/I flight groups Eta and Iota. The other imperial fighters will
be attacking the X-Wings from Rogue squadron, if and when an X-Wing
is destroyed you must order its replacement to wait as well, or
they will destroy previously disabled craft. However, the interceptors
should be content with attacking the X-Wings while you disable them.
The capture of the 'Compellor' will trigger the launch of three
transports from flight group Sigma. The new transports will be targeting
the 'Compellor' with heavy rockets, so you must take care of them
as quickly as possible. The first wave of FG Sigma may have to be
destroyed (two torpedoes per TRN), while the second group should
be disabled. Remember to intercept all warheads headed for the newly
captured interdictor.
When the 'Compellor' has reached hyperspace you may either quit
the mission or continue to fly for more points. If you choose the
latter order your wingmen to attack the repair yard, you should
attack it as well. When the repair yard is destroyed order all of
your wingmen to wait in order to keep them out of trouble. You should
not move to attack the VSD 'Inexorable.' Order fighters home if
they come under fire from the victory-class destroyer, and remember
to order their replacement to wait. When the 'Inexorable's shields
go down it will make a run for hyperspace. You must disable the
VSD quickly in order to get the kill. After the victory star destroyer
is destroyed, or makes it into hyperspace, proceed to attack the
'Ironhand.' Like the 'Inexorable,' the 'Ironhand' will try to escape
when it loses shield power.
When all of the imperial capitol ships are destroyed you should
polish off their respective daughter craft. The last craft to destroy
will be flight group Tau. You may wish to keep your wingmen around
as distractions for the gunboats as you destroy them, if not you
will need to kill all of the remaining fighters yourself.
If you receive full kills for all imperial capitol ships and the
repair yard, along with destroying all other imperial craft, you
should have a score of about 140,000 points.
Author: Tony Marco (Kid - Rogue 6)
Strategy: Tony Marco