Tactical Operations Briefing: Rebel
BoP Combat Engagement, Attack on Imperial Shipyard
Skill Level: Hard
Duty Roster: Slot 1, B-wing Rogue
Craft: B-wing
# of craft: 2
# of waves: 3
Armament: Advanced Missiles (16)
Counter Measures: Chaff
At mission start, target T/A Avenger 1 and tell your wingmen to
attack while you target GUN Talon 1. Move shields to aft and drop
recharge rates to ELS 0/0, arming cannons and ions to "fire-linked"
and missiles to dual fire. When you're 4 klicks away from Talon
1, set recharge rates to ELS 75/0 and transfer any energy from shields
to lasers. At 2.5 klicks fire off 4 advanced missiles at Talon 1,
then go evasive and launch one round of chaff. Meanwhile, your wingmen
will attempt to destroy Avenger 1, but the only one that will have
a chance at all in destroying Avenger 1 is Rogue 2, due to the fact
that he to is carrying AM's. Now target Talon 2 and launch two advanced
missiles at him, then arm ion cannons and DISABLE his ship. Doing
this instead of destroying it will prevent the launch of a new wave
from this flight group of Talon. Now target Talon 3 and dispose
of him the same way that Talon 1 was, then disable Talon 4 using
the same tactic as Talon 2.
With the GUN's out of the picture target Avenger 1 and destroy
him if need be, otherwise destroy Avenger 2 while telling your wingmen
to attack Avenger 4. When Avenger 2 has been destroyed, target and
DISABLE Avenger 3. Again, doing this will prevent the launch of
a new wave of the first flight group of Avenger group. Now target
and destroy Avengers 4 and 5 with dual missiles. (Note: the best
way to destroy the T/A's is to go to an ELS setting of 0/0 with
shields facing "aft". If you lose your craft, you'll automatically
jump into your wingman's ship, when this happens just go back to
doing the same tactic of destroying/disabling.)
When Avengers 4 and 5 have been destroyed, disable Avenger 6 and
tell your wingmen to attack T/I group Gamma (doesn't matter which
ship specifically). If at anytime you feel overwhelmed by the enemy
fighters, just drop all recharge rates to a setting of 0/0 and pull
away from the enemy fighters, jinking and weaving here n there to
avoid fire. When you get out about 3.3 klicks from the nearest fighter
targeting you, drop speed to 1/3 and come about head to head immediately
going to full power and target the fighter with missiles. Two AM's
should be enough to kill a T/A or a T/I, and after firing 2 missiles
at the target, launch countermeasures and pull away from the enemy
fighters again. This "cat and mouse" tactic will usually get rid
of the fighters that you are trying to eliminate.
The main point to consider while flying this mission is that you
must destroy Talon's 1 and 3, Avengers 1,2,4,5, Gamma's 1,2,4,5,
while disabling Talon's 2 and 4, Avengers 3 and 6, and Gamma's 3
and 6. When the fighters have been destroyed/disabled it's time
to begin your attacks on the capships in the area. If your wingman's
ship is still alive, tell him to wait for further orders otherwise
he'll destroy any disabled fighters or attack the capships himself.
Green group should have at least destroyed the STRKC and the FRG,
so your job is simple'disable M/FRG Sicorro, M/CRV group 192, ESC
Straasa, and CRV AD88. If the STRKC or FRG haven't been destroyed
by Green up to this point then go ahead and disable them as well.
By now the ISD Hammer has already entered the area and is sitting
a couple klicks away from the repair yard; make sure that your shields
and lasers are fully charged before attempting to take care of this
big boy. When your shields and lasers are at 200%, move in on the
ISD at an ELS setting of 0/100, while maneuvering into one of the
ISD's blindspots, and since the ship will not be moving at all,
you can sit there and plow away at it until it makes that colorful
explosion. With the ISD out of the way now, go ahead and destroy
all the other capships in the area?this will give you the mission
complete message and possibly enough points for the TP.
However, if you're point hungry, go ahead and destroy the Repair
Yard then finish the mission off by taking out the enemy fighters.
(Note: do not destroy the fighters until the repair yard has been
destroyed, otherwise a replacement wave may arrive.) Mission Accomplished,
another flashy blue ribbon added and a bunch of Imperial scrap metal
floating around in space.
Author: Josh Kinney ( Hellcat - Rogue 8 )
Strategy: Josh Kinney