Tactical Operations Briefing: Basic Tactics
Cannons
This briefing discusses the standard cannons used by fighters.
Lasers
All fighters carry from 2 to 4 laser cannons. When super charged
they have a range of approximately 1.5 km, approximately .8km when
normally charged. Cannons can be fired singly or grouped.
Ion Cannons
Ion cannons are used to completely disable enemy ships. Once shields
have been brought down by Lasers or other means, ion cannons can
reduce the "System" efficiency of a ship. When System efficiency
is reduced to zero the ship cannot move or fire weapons.
When fighters are disabled additional waves of that group will
not deploy. This is an important tactic.
Lasers and Ions
A new discovery by Talyn, Corsair 2 now gives the Y-wing, B-wing,
and Gunboat starfighters supreme firepower. The trick is to set
lasers and ions to linked fire. Then you need to toggle between
lasers and ions very quickly by rapidly hitting the 'W' key. This
essentially doubles the firepower of these craft and makes them
very deadly on head on attacks. Many times you will disable your
opponent before actually destroying their craft. Be sure to use
any warheads first before using this technique.