Tactical Operations Briefing: Rebel
            XvT, Single Player Exercise: Rebel Capture of Corvette Near ISD
            Skill Level :  Hard
Flight Group:  Y-Wing Rogue (slot 3, escort) [B-Wing for BoP]
#Craft: 1
#Waves: 3
Armament: Heavy Rockets (6)
            Your initial move in this mission should be ordering the rest of 
              the ships in flight group Rogue to wait for further orders. Doing 
              this will keep them from destroying disabled TIEs, disabling the 
              oncoming Imperial forces will be one of the key elements of this 
              mission. After all this is accomplished, configure your ELS setting 
              so that it is rerouting all of your power to engines (0/0). You 
              begin the mission at a considerable distance away from the Imperial 
              Star Destroyer ?Illustrious?, the craft which houses the Corvette 
              ?Assassin? in it?s hanger. The CRV will only leave the hangar bay 
              when the ?Illustrious? has been either disabled or destroyed, so 
              you will want to fire all six of your heavy rockets at it. Continue 
              flying toward the ISD and target the closest group of Imperial fighters--TIE 
              Fighter Alpha, three ships--move quickly to disable them so that 
              they do not bother the Y-Wings from Green squadron. After flight 
              group Alpha has been disabled, watch for TIE Interceptor group Delta. 
              Disable T/I Delta--another group of three fighters--and then be 
              on the lookout for TIE Fighter group Beta, which should be closely 
              following Delta, and targeting you, so stay sharp. When FG Beta 
              has been disabled, watch for TIE Bomber group Eta. This two ship 
              group of T/Bs should be disabled well before they get within missile 
              range of Y-Wing Green, their targets, but don?t be afraid to let 
              the Y-Wings from Green take a few hits if you have to take a bit 
              longer with the fighters from Beta. 
            Once all of the Imperial fighters are disabled, if you aren?t already 
              in Y-Wing Rogue Five, you?ll want to hype out for the new set of 
              heavy rockets. After which you will see that Y-Wing Green has either 
              taken down the ISD?s shielding or taken many casualties, and in 
              some cases both. Proceed to attack the ?Illustrious? until the shields 
              are down. When the Destroyer?s shields fail a new group of TIE Interceptors, 
              two ships from Zeta, will launch. Go ahead and disable the T/Is, 
              then do the same to the destroyer. The Corillean Corvette ?Assassin? 
              should now leave the hanger bay and start off toward its hyper point. 
              Disable the CRV quickly, the old behind the engines tactic seems 
              to work best. 
            After the ?Assassin? has been disabled and inspected, the attack 
              transport ?Wraith? will come out of hyperspace along with a small 
              escort. At the same time a new wave of Imperial ships will enter 
              the area. The Victory Star Destroyer ?Achilles? and the Strike Cruiser 
              ?Hermes? will arrive and begin launching fighters. The Hermes presents 
              the greatest threat. It will launch a group of TIE Bombers--T/B 
              Omega--that will attempt to fire on the ?Wraith? with concussion 
              missiles. Disable the new bombers, then watch for a group of four 
              TIE Interceptors, Iota, which will attack you. Attempt to disable 
              them if you want, although it has proven safer to out-run the T/Is 
              until the ?Wraith? has completed it?s mission. Be forewarned, if 
              you get shot down be the T/Is you will leave the ?Wraith? open to 
              assault from flight group Iota. 
            In the midst of all, this the new Y-Wings from Green, which are 
              escort for the attack transport, should be attacking the ?Hermes? 
              along with any other Y/W?s from the beginning of the mission. Help 
              them out once you and the ?Wraith? are safe for extra points. If 
              all is successful the mission should be completed with anywhere 
              from 53000 to 56000 points, which of course will earn a Top Performance. 
            
            Author:  Tony Marco (Kid - Rogue 6)
Strategy: Tony Marco