Tactical Operations Briefing: Rebel
Multi-Player Exercise: Defend the Liberty
A-Wing
As you start out T/B are on their way in as well as 2 T/I, don't
bother with them, head for the T/B. Destroy them with guns as quickly
as possible. If they were able to fire off some torpedoes target
them and shoot them down before they are out of range.
Torpedo's if launched are your worst enemy, so one of your primary
things to do is kill them! Destroy 2 waves of T/B that launch from
the interdictor then head back toward the Liberty.
An ISD hypers in right behind it and you are going to want to intercept
the fighters that it launches. Whether you call for reinforcements
is your choice.
Take out at least 2 of the T/I that are launched from the ISD and
then focus in on the bombers. If you still have missles left dont
be afraid to use them. If you are using lasers just give the bombers
hull damage and move to the next one, after all have hull damage
kill them.
Kill any torps that they lauch off, unless the bombers do not have
hull damage. Hull damage will get the bombers doing evasive manuevers
and will give you more time to set up for a attack run on their
torpedo's.
Remember that once all 3 of the bombers are destroyed another wave
drops out of the ISD. So be ready to take em on head on. At this
close range they get a lock very quickly. After a couple waves of
bombers a VSD hypers in on the opposite side of the Liberty. A Strike
Cruiser also hypers in and starts launching its fighters but you
have to either stick to Torp killing or bomber and Torp killing.
After the bombers stop firing theirs torps kill them.
X-Wing
Instead of the X-Wing you are going to want to take an A-Wing,
it holds 6 heavy rockets compared to the X-Wings 4 heavy rockets
plus it has more speed and is a good craft. You enter the mission
head straight at the Interdicter but do not, I repeat DO NOT target
it. If you target it, it will fire missles at you and your HR's
so just fly right at it until you are in range.
Another thing is that you want all of your laser recharge to head
into your engines, so you have shields at normal, no lasers and
upped engine power, this will allow your HR's to move faster and
will get you closer quicker. Once your HR's are gone it'll knock
their sheilds down to 28%. Tell your wingmen to attack it while
you blast it with lasers.
Once they begin your buddies fire their torps shoot out any missles
that the INT is firing to destroy the Torps.
Once this has been accomplished the interdictor should be dead
or close to it. Then head out to destroy Bombers that still remain.
When the ISD and VSD hyper in tell your wingmen to head off toward
the VSD while you assault the ISD. Then it is all about torpedo
interception.