Tactical Operations Briefing: Rebel
XvT, Combat Engagement: Attack on Victory-Class Star Destroyer
Formidable
Skill Level: Hard
Duty Roster: Slot 1, A-wing Gold
Ship: Y-wing
# of Craft: 3 waves of 2
Armament: Mag Pulse (12)
Countermeasures: Chaff
At mission start, order all Rebel fighters to wait for further
orders. Drop recharge rates to 0/0 and move shields to aft. Target
T/I Beta 2, when you are within 2.4 klicks raise laser recharge
settings to 75/0 and transfer power from shields to lasers. When
Beta 2 is within 1.8 klicks disable it and then target and disable
Beta 3, then Beta 1. After Beta group has been disabled, order Rogue,
Red and Blue group to head home, and target Alpha 2 leaving settings
at 75/0.
When within range, disable Alphas 2,3 and 1 (or 3,2 and 1. Just
don't fire on 1 until the other two are disabled). By now Rogue,
Red and Blue have entered hyperspace and their replacement waves
have entered the area, while all Imperial craft are targeting your
ship or your wingman's. Again, order Rogue, Red and Blue to leave
the area and target the nearest active Imperial fighter and disable
it. More than likely, your wingman has been destroyed and your ship
will have been by now as well.
With your new craft, order your wingman to wait again and target
the nearest imperial. Running the same tactic you used against Beta
and Alpha, disable Gamma and Delta. If during all this action GUN
Tau is close enough, Mag Pulse both Tau 1 and Tau 2 and destroy
them, there are no replacement waves for the GUNs in this mission.
(Note: if anymore Rebel craft have entered the area, tell them to
head home). Now you should have Alpha, Beta, Delta, and Gamma disabled.
Next, dumbfire the VSD using your Mag pulse warheads (should be
about 10 by now) and when within range of the VSD, use toggle fire
(press W key repeatedly) until the VSD is disabled.
Now position your ship just below the VSD's hanger bay and target
your wingman and place him in memory location F5. Jump into your
wingman's ship and quickly order the craft you have just jumped
from to wait for further orders while placing it in memory location
F6. Now in the craft you jumped in to, target Alpha 1 and destroy
it, as well as Alpha 2 and 3. Quickly jump into the fighter located
under the VSD and press F5 telling your wingman to wait for further
orders and hit R key to target and disable the new imperial fighter
arrivals from T/I group Alpha. When the 3 new T/Is have been disabled,
go ahead and destroy them. Another (and last) wave of Alpha will
launch, so just use the previous tactic of disabling and destroying
them. When all of Alpha is destroyed, position your craft under
the VSD again and jump back into your wingman's ship, again telling
the craft you just jumped from to wait for orders. Target Beta 1
and destroy it as well as 2 and 3.
Repeat the same tactic that you used to destroy Alpha group, and
destroy Beta, Delta and Gamma group using this tactic. When all
4 T/I group have been destroyed (note: there are 9 ships in each
T/I group), go ahead and destroy the VSD while in your craft that
has a full load of Mag Pulse weapons. When the VSD is destroyed
your wingman (the one that has no more Mag Pulse warheads) will
leave the area while an Imperial frigate will enter the area. Target
and fire all your Mag Pulse weapons at the new frigate while destroying
the one missile it will fire at you. When its weapons systems have
been disabled, move in and use toggle fire to disable and then destroy
the frigate. Mission accomplished and a Top Performance easily earned.
Author: Josh Kinney (Hellcat - Rogue 8)
Strategy: Josh Kinney