Tactical Operations Briefing: Rebel
            XvT, Combat Engagement: Attack on Victory-Class Star Destroyer 
              Formidable
            Skill Level: Hard
Duty Roster: Slot 1, A-wing Gold
Ship: Y-wing
# of Craft: 3 waves of 2
Armament: Mag Pulse (12)
Countermeasures: Chaff 
             At mission start, order all Rebel fighters to wait for further 
              orders. Drop recharge rates to 0/0 and move shields to aft. Target 
              T/I Beta 2, when you are within 2.4 klicks raise laser recharge 
              settings to 75/0 and transfer power from shields to lasers. When 
              Beta 2 is within 1.8 klicks disable it and then target and disable 
              Beta 3, then Beta 1. After Beta group has been disabled, order Rogue, 
              Red and Blue group to head home, and target Alpha 2 leaving settings 
              at 75/0. 
             When within range, disable Alphas 2,3 and 1 (or 3,2 and 1. Just 
              don't fire on 1 until the other two are disabled). By now Rogue, 
              Red and Blue have entered hyperspace and their replacement waves 
              have entered the area, while all Imperial craft are targeting your 
              ship or your wingman's. Again, order Rogue, Red and Blue to leave 
              the area and target the nearest active Imperial fighter and disable 
              it. More than likely, your wingman has been destroyed and your ship 
              will have been by now as well. 
             With your new craft, order your wingman to wait again and target 
              the nearest imperial. Running the same tactic you used against Beta 
              and Alpha, disable Gamma and Delta. If during all this action GUN 
              Tau is close enough, Mag Pulse both Tau 1 and Tau 2 and destroy 
              them, there are no replacement waves for the GUNs in this mission. 
              (Note: if anymore Rebel craft have entered the area, tell them to 
              head home). Now you should have Alpha, Beta, Delta, and Gamma disabled. 
              Next, dumbfire the VSD using your Mag pulse warheads (should be 
              about 10 by now) and when within range of the VSD, use toggle fire 
              (press W key repeatedly) until the VSD is disabled. 
             Now position your ship just below the VSD's hanger bay and target 
              your wingman and place him in memory location F5. Jump into your 
              wingman's ship and quickly order the craft you have just jumped 
              from to wait for further orders while placing it in memory location 
              F6. Now in the craft you jumped in to, target Alpha 1 and destroy 
              it, as well as Alpha 2 and 3. Quickly jump into the fighter located 
              under the VSD and press F5 telling your wingman to wait for further 
              orders and hit R key to target and disable the new imperial fighter 
              arrivals from T/I group Alpha. When the 3 new T/Is have been disabled, 
              go ahead and destroy them. Another (and last) wave of Alpha will 
              launch, so just use the previous tactic of disabling and destroying 
              them. When all of Alpha is destroyed, position your craft under 
              the VSD again and jump back into your wingman's ship, again telling 
              the craft you just jumped from to wait for orders. Target Beta 1 
              and destroy it as well as 2 and 3.
             Repeat the same tactic that you used to destroy Alpha group, and 
              destroy Beta, Delta and Gamma group using this tactic. When all 
              4 T/I group have been destroyed (note: there are 9 ships in each 
              T/I group), go ahead and destroy the VSD while in your craft that 
              has a full load of Mag Pulse weapons. When the VSD is destroyed 
              your wingman (the one that has no more Mag Pulse warheads) will 
              leave the area while an Imperial frigate will enter the area. Target 
              and fire all your Mag Pulse weapons at the new frigate while destroying 
              the one missile it will fire at you. When its weapons systems have 
              been disabled, move in and use toggle fire to disable and then destroy 
              the frigate. Mission accomplished and a Top Performance easily earned. 
            
             
            
Author:  Josh Kinney (Hellcat - Rogue 8)
Strategy:  Josh Kinney